![]() The dune buggy, in particular, feels like a slot car on the magnetic, gravity-defying stretches of raised track at Turbo’s ‘Rollercoaster Lagoon’ but I grew to truly dislike how it copes with sand or polished timber decking, both of which might as well be ice. The huge number of national flag liveries for these are a cute touch.I’m less enamoured with the two remaining vehicles – a Baja-style Beetle racer and a stubby dune buggy – both of which I found a bit too fussy and twitchy to enjoy as much, even after several days to get used to them. It competes in an entirely different set of courses, the ‘International Stadium’, which is packed with futuristic elevated raceways, massive stunt objects, and supercross-style dirt sections. ![]() I’ve also enjoyed the F1-inspired open-wheeler, which feels planted and grippy. The NASCAR Modified-style racer is my favourite car by far composed at absurd speeds and capable of long, predictable powerslides it’s a perfect fit for the snaking bends, huge jumps, and gigantic vert ramps and loops of Turbo’s ‘Canyon Grand Drift’ location. What’s more, the handling dynamics vary across the four different vehicles available (each restricted to its own track environment) and the surfaces across which they race. It feels good to dip in and play Turbo but it feels even better to really tame it. You need to appreciate that once you’re in the air you’re completely at the mercy of your take-off angle precision is paramount when you’re aiming for a narrow bridge hundreds of metres away from the apex of a jump, or a colossal quarter pipe across a yawning gap. You need to know at what angle powersliding up on two wheels is acceptable, and at what angle it’ll result in a disastrous rollover. “You need to know when to drift, and at what speeds it’s faster not to drift. This is how Turbo works – how it burrows its way under the skin. I don’t know how many restarts I made – well over 100 maybe double that. Every excessive bit of speed leaving the jump resulted in a late landing and cost me more crucial hundredths of a second. Every unnecessary degree of steering input snaking through the slalom was time lost. Every extra centimetre between my car and the wall on the first corner was time lost. I couldn’t find the fractions of a second I needed to break my personal-best time. Yet of all Turbo’s terrific and tricky stages, this one is a highlight for me. It’s a single corner, a gentle slalom, a large jump that can’t be taken at full throttle (thanks to a letterbox-esque gap,) and two turbo-boost pads on the landing ramp. That’s best exemplified by a course you race early on that says it can be completed in less than 20 seconds.
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